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View Full Version : Bezier handles on lines?


aspooner
2006-04-27, 08:11 PM
It's great that we can create shapes (closed loops) with Bezier handles. Any way to create line segments (un-closed loops, basically) with Bezier handles?

Ken Case
2006-04-28, 05:42 AM
Not yet...

sbwoodside
2006-05-26, 08:37 PM
The sooner the better! This is a major missed feature for me!

--simon

Art
2006-06-10, 07:30 AM
same here! it would be so great to have this feature! i need to hack with bezier shapes masked with white things, it's just ugly.

kirke@shapednoise.com
2006-06-27, 09:17 PM
] wanted to ad a Vote for that as well.
I would SO love to be able to use Graffle as my only Graphics app and its SO close

Cheers Omni Keep up the great work

Peer Bentzen
2006-07-20, 01:15 PM
Count a vote from me too as well. Bezier edited curves is a much missed feature in OmniGraffle. Especially I very often (always...) disagree with the program on how it points arrows on curved connecting lines between objects.
Something it's close to impossible to edit "away" in OG now.

aussieghump@mac.com
2006-08-05, 11:23 PM
Great idea...Bezier curves on lines would be great to make custom direction lines.

A new way of defining lines might be great as well....The ability to split a line into a number of 'sticky spots' for the insertion of arrows etc (ie intersections, 30 degree intersections etc) would alse be great.
The ability to add a crossover or inline graphic.

Maybe a function to change the line after it has been drawn (ie it become a shape with a number of invisible sides on a lower layer!) would get you down the the direction I am thinking!!

priceless
2007-01-15, 06:54 AM
I completely agree -- some way to elegantly curve lines and arrows with more control that we have today would be near top of my wish list. The lack of it is on the top of my frustration list (which is VERY small with Omni products).

nriley
2007-02-06, 10:01 PM
I just spent most of an hour fighting with this misfeature. It's really hard to make non-unsightly lines without Bézier handles. Please?

(And yes, I agree with the previous commenter, this is the first time I have ever sworn at an Omni product, and I use OmniOutliner and OmniGraffle near every day. Also, is there really no way to constrain a line segment to be perfectly horizontal or vertical?)

Thanks.

John Beatty
2007-02-20, 06:58 AM
Please add me to the list of people who would very much like to be able to edit Bézier curves my manipulating handles - including the ability to switch between co-tangent and not-cotangent handles. (That is, between a smooth segment join and a cusp.) Thanks!

Joel
2007-02-20, 03:07 PM
I should point out as a general piece of information concerning this feature is that it will represent a definitive change to the file format itself, which necessitates it waiting until version 5 as opposed to any earlier release.

Currently there are three line types in OmniGraffle: straight, orthogonal, and curvy. Adding bezier line types would either mean a fourth type of line, or we'd convert the current curvy type to bezier. In either case, a rather large decision must be made as to what to do with this new line type for users of previous versions of Graffle -- Convert to curvy? Represent it with a NURB?

As such, we feel it would be untoward to change the file format thusly in a point release, so it's just going to have to wait for OmniGraffle 5.

I'd like to also point out that you can get really nice arcs on lines right now by using the straight line type, 90 degree angles, and really big corner radii.

Cheers,

priceless
2007-02-23, 06:51 AM
Joel

Thank you for your answer here - this is helpful when you put it the way you have from a development perspective and the impact of the file format.

I do use lines with big corners a fair bit and they help to get the look, but they are not quite there.

As to replacing the curved line vs another type - I am torn as to what I would prefer. I think the key to that decision is whether or not it would impact old drawings -- if changing the curvy line type would change the old drawings, that might be a deal breaker for some.

Keep us posted on what you are thinking

M

mkoistinen
2007-05-11, 01:11 PM
...Currently there are three line types in OmniGraffle: straight, orthogonal, and curvy. ...

Firstly, this is my first post and I've registered because A) I've just purchased the pro-version and its an excellent piece of software. B) because I too have a need similar to those posting in this very thread.

I think there may be an alternative approach. Why not allow a user to select and modify the properties of any line-segment on a closed-shape? For example, I could draw an arbitrary shape with the pen-tool, then select either 2 points making up a line-segment, or perhaps just click between points to select it, then apply properties to it, one of them could be to turn OFF the stroke on that line segment only. Would this also require a new file-format and therefore a wait until 5.0?

pheski
2007-05-11, 01:52 PM
And please add me to the list of those who need to be able to edit Bézier curves...

Peter

JoeWass
2007-05-25, 01:29 AM
I came to this forum specifically to ask for this feature. Consider this a vote!

If you can't do this, at least clean up the default behaviour for bendy lines - I have always thought that the algorithm you use looks ugly and makes very little sense... All we want to do is draw curvy lines with accuracy!

Cheers

Joe

DarylF2
2007-05-25, 06:05 AM
I'd love true, editable Bézier curves in OmniGraffle 5 Pro as well!

metasim
2007-06-29, 08:44 AM
For what it's worth, I just ended up here looking for this exact feature. +1 for true Bezier lines.

I'd also like to be able to take a Bezier shape and break it at a control point, turning it into a Bezier line. Furthermore, after intersecting two Bezier shapes, it would be helpful to maintain edit-ability of the control points.

As for implementation approaches, I'd suggest adding a fourth line type so you can ensure existing files render without visual changes between versions. You could call one "auto curvy" and the other "advanced curvy", or similar.

All that being said, the corner radius feature is very cool and can get you far.

UI_Guy
2007-08-30, 05:55 PM
Hah! Like many of those that have posted before me, I joined this forum SOLELY to request this feature! I *love* OGP (and have convinced many of my interaction designer colleagues to use it), but not being able to create smooth bezier lines is a significant hole in the feature set (especially when bezier _shapes_ are available -- what's that about??). And maybe I'm missing something, but the corner radius hack mentioned above doesn't come close to addressing my needs as a designer. Thanks for listening Omni!!