View Full Version : Edit images using an external editor
rmuller
2008-02-27, 11:54 AM
I use OmniOutliner as a laboratory notebook, and frequently paste jpeg images into my documents. What I would like to do is to edit images using an external editor (I like Pixelmator), save the image, and have the image in the outline then update. I can currently edit and save, but the image in the outline never updates. Is there a way to do this?
RobTrew
2008-02-27, 12:36 PM
An .oo3 file is a 'package' (simple folder with an .oo3 extension) containing the "attached" graphic files.
You can get to these and edit them with an external editor either by Ctrl-clicking on the .oo3 file and choosing "Show package contents", or by selecting the .oo3 file in Quicksilver and tapping a right arrow key to show its contents.
rmuller
2008-03-04, 01:59 PM
An .oo3 file is a 'package' (simple folder with an .oo3 extension) containing the "attached" graphic files.
You can get to these and edit them with an external editor either by Ctrl-clicking on the .oo3 file and choosing "Show package contents", or by selecting the .oo3 file in Quicksilver and tapping a right arrow key to show its contents.
Rob,
Thanks for the quick response. Actually, when I right-click on the image in my outline, I can edit the file, and, judging by the name that pops up in the image editor, I'm actually editing the file in whatever directory "Show package contents" would give me. However, when I save the file and exit my image editor, the image my outline file doesn't update.
This would be a really great feature for me if I could get it working, since being able to rescale an image quickly, or add a short annotation to it, would be a big deal. However, if I have to quit OO, open up the package contents, edit the file, etc., it's probably more trouble than it's worth.
Any suggestions?
RobTrew
2008-03-04, 02:02 PM
The problem with doing it that way is probably that the file is locked by OO3.
Try closing OO3 and then burrowing into the package to edit the files directly.
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