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Search: Posts Made By: stevensby
Forum: OmniGraffle General 2013-10-05, 08:18 AM
Replies: 14
Views: 14,205
Posted By stevensby
[QUOTE=RobTrew;127741]@kcase is still arguing...

[QUOTE=RobTrew;127741]@kcase is still arguing hopefully on Twitter that one can get used to it ...

I've tried and no way I'm used to it. I confess I do regret buying a license before trying this...
Forum: OmniGraffle General 2013-09-30, 08:57 AM
Replies: 2
Views: 3,566
Posted By stevensby
I agree. Just discovered that this was missing...

I agree. Just discovered that this was missing after trying everything thinking I was doing something wrong. I use the number up/down key combinations constantly, and don't understand why this...
Forum: OmniGraffle General 2013-09-25, 06:53 PM
Replies: 1
Views: 3,003
Posted By stevensby
V6 Any way to hide the Contents pane?

V6 seems to have pinned the contents panel into the sidebar permanently - previously something that was toggled via a separate icon. I almost never use the contents panel, and find it tiresome to...
Forum: OmniGraffle General 2013-09-25, 06:48 PM
Replies: 0
Views: 2,818
Posted By stevensby
V6 How to add custom setup as a new doc default?

There was a way in previous versions to get a new document to open with the settings I want, but can't find a way to do that in OG 6. It seems the only way is through the Resources panel, but I can't...
Forum: OmniGraffle General 2013-09-25, 06:39 PM
Replies: 14
Views: 15,551
Posted By stevensby
V6 How to liberate inspectors from the document window?

Still working through the new features, but one item has immediately disturbed me - I hate the pinned inspectors inside the document window! Is there a way to float the inspectors and tear off...
Forum: OmniGraffle General 2011-07-05, 11:46 AM
Replies: 15
Views: 15,606
Posted By stevensby
This "undocumented feature" sure feels like a bug...

This "undocumented feature" sure feels like a bug :-) I now have a requirement for a goodly number of pixel accurate icons & never noticed this until now. All the workarounds noted here are very...
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