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Quote:
Originally Posted by laughingcow View Post
I guess App Store customers are sending a clear message:
http://mashable.com/2013/10/08/state-of-paid-apps/
I don't know, though. If you look at the top revenue apps, like 98% of them are games, where freemium (sorry, "free to play") rules.

I'm not sure it is really applicable for other classes of apps as much.

Though yeah OmniGroup could always just make OmniFocus for iOS free, and then charge $0.99 for completing a task, and maybe $49.95 for "complete a task" 100-pack ;-)