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Quote:
Originally Posted by vanderwal View Post
Location is a flexible variable, but the person is a key variable. Nearness in location (which may not be fixed to a place, but proximity) is another key.
This seems similar to the "I need to show Cindy a machine in a certain place" example on the first page - if the action can't happen without the person, we'd recommend that it go in the person's context. Check that context every time you see/meet them, and you'll be able to check it off when you're in the right location.

(Being reminded of the action when your friend isn't at the relevant location doesn't actually help you accomplish it. You're just going to end up looking at an action you can't do when you're in the wrong city.)