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I realize this is a long-running thread, but this has frustrated me a few times too.
Anyway, through some fiddling around I figured out that I can get it to export to the "proper" pixel size to png by fiddling with the x% box on export.
Through trial and error I did some basic math and realised there was a linear relationship between the x% I set and the pixel size of the export.

I made it out to be:
x%*(~0.67) = pixel width and height.

I now use this info to get it to "properly" export the right size.

It might be useful to others (probably won't be the same factor of 0.67 but hopefully still a linear relationship) to get the bad boy spitting out what we want.

It's also worth noting that I was exporting the canvas which is a square of 16px x 16px. If you have a rectangle then this might not work.

Right, back to making some cool eye-cons...