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I'm not going to get into details - when and if we decide to do that, it'll come from Ken - but I can say that we ran a time-limited pricing experiment. The results showed that we were better off at the original price point.

It is true that some apps are able to survive on a low-price/high-volume strategy. It's not clear how many developers actually flourish with that approach, and given our experience thus far we're not comfortable betting our business on making it work.