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On both platforms, OmniGraffle's built on top of a certain amount of text-handling code provided by Apple. I know there are things the Mac frameworks can do that aren't supported in the iOS text system, but I can't be positive if that explains this.

(I'm not an engineer, and other folks here have stronger Graffle-Fu than I do. We browse the forums as we're able, but can't always guarantee that someone from a particular team will see every post.)

If you contact the support ninjas, we'll get you an answer, though. Thanks!