Member
2011-04-12, 01:22 PM
Can OmniGraffle build in more "Interactvity" features? Justinmind prototyper does a great job allowing you to build simple interactive prototypes (basic pause, hover, naviagate, hide/show functionality) with a clunky interface for specifying interaction behavior.
It seems like this is something OmniGraffle could really nail. You guys do such a good job getting all the details right on your canvas tools. I would love to see OmniGraffle go from being just a tool I use to make mock-ups to a tool I use to make prototypes!