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Not wanting to create a rush to the door, and I will go on using OO and OG with pleasure for a number of minor purposes, but for most of my work, I find that I am suddenly using Tree ($15) http://itunes.apple.com/us/app/tree/id451104825?mt=12 where I was previously using OG5s outliner (outlines too small, clumsy and slow) or OO3 (no tree diagrams of my outline).

I have always thought it was a pity that Omni, with its strengths in both outlines and diagrams, didn't integrate or equip OO/OG well enough to support rapid thinking and reorganising in terms of trees. (There's no tree-node collapse and expand in OG5 for example, and there's no graphic view in OO).

A good, clear, highly responsive, and collapsible tree-based editing mode like Tree's Tree view would make OO4 a killer app for me.

Without it, I'll very happily stick to working like this (image in a review by Brett Terpstra):
http://brettterpstra.com/app-review-...er-i-can-love/
I simply find I'm getting much more done by the end of each hour …

The thing is fast and elegant, and simply works …

(No more flipping back and forth between outlines and tree views, and feeling frustrated by not being able to collapse sub-trees in OG, or by the buggy outcomes of its non-orthogonal layouts lying in hiding under orthogonal links – a relief ...)

To translate this into requests for OO4 and OG6 it would simply be something like:
  1. A http://www.topoftree.jp/en/tree editing view for OO4
  2. The same for OG6 ...





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Last edited by RobTrew; 2012-07-06 at 07:34 AM.. Reason: Added final para