What you guys think of a set of scripts that turn diagrams into source code?
I'm planning of releasing them as open source.
Binary decision trees are useful for define object behavior like items, enemies, monsters... while state machines a suitable for scene/level flow modeling.
You may use it with Unity game engine but the script can be edited to export code for other platforms such as xcode.
I'm planning of releasing them as open source.
Binary decision trees are useful for define object behavior like items, enemies, monsters... while state machines a suitable for scene/level flow modeling.
You may use it with Unity game engine but the script can be edited to export code for other platforms such as xcode.