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 Making a new shape from existing objects Thread Tools Search this Thread Display Modes
 kelvSYC Member 2009-07-22, 11:27 PM I'm having trouble with making shapes from existing objects. Two things come to mind: * Suppose I have a regular hexagon. If I rotate it 30 degrees, the selection handles also rotate 30 degrees. This would make alignment of hexagons (for example, in creating a hex map) difficult. How do I make a new regular hexagon with this new orientation, but still have the selection handles normal? * Suppose I have two shapes: an equilateral triangle and a rectangle. The rectangle is in 2:1 proportions and the triangle's side length is equal to its height. I'd like to create a new shape out of butting the two shapes together, but I'd also like to avoid an unsightly horizontal line where the two shapes meet. How do I create a new shape that effectively combines the areas of the existing shapes together? Note that I'm using OmniGraffle 4 right now (no present incentive to upgrade to 5 just yet) Post 1
 lsamberg Member 2009-07-23, 05:14 AM With respect to your first question, I find the same problem. The handles are rotated, the text is rotated, even the operation of the arrow buttons get weird. I would like to see a solution to this. With respect to your second question....you can achieve this with EDIT>SHAPES>UNION ..... (this might be a Pro feature, I'm not sure). Post 2
 Joel Omni 2009-07-23, 10:43 AM Shape combinations are indeed a Pro feature, however uniting a rotated shape with a smaller shape within its bounds will reset the bounding box handles, as an FYI. __________________ "Vroom! Vroom!!" Post 3
 lsamberg Member 2009-07-24, 05:17 AM Oooo. Yes! Thank you! Post 4

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